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Gear is the set of clothing that your player character is equipped with. Gear can be upgraded by using the Enchanted Loom found in the Room of Requirement.

By default, Gear features one primary offence or defence stat. Magical materials can be used with the Loom to add and upgrade a secondary stat or apply traits to your gear. Upgrading gear at the Enchanted Loom can add 6/18/36 in the opposing stat. (e.g. defensive gear adds offence with upgrades). Multiple small upgrades can yield a powerful boost in combat power.

New beasts can be rescued at Beast Dens or unlocked in quests. New trait recipes can be collected in Bandit Camps.

Gear Types[]

Clothing[]

Accessories[]

Rarity[]

Clothing gear has a rarity which reflects the item's Trait Slot level, whether the item can be upgraded, and its sell value, as well as determining its possible stats. (There are two exceptions: the Traditional School Robe you start with and the one you are given during Welcome to Hogsmeade have a Sell Value of 0.)

is displayed below the item's name when inspecting it, and also indicated by the icon's background color. There are 5 levels of rarity, ranging from "Standard" (dark blue) to "Legendary" (orange).

Rarity Color Trait Slot Upgradable Sell Value
Standard Dark Blue None No 30 Gold coin
Well-Appointed Green None No 60 Gold coin
Superb Blue Level I Yes 90 Gold coin
Extraordinary Purple Level II Yes 150 Gold coin
Legendary Orange Level III Yes 200 Gold coin

"Standard" gear is non-magical, and is limited to 4 items that you start with: Gold Rimmed Circular Spectacles, Black Leather Gloves, Dark Flatcap, and Natural Beige Scarf. All other gear will be "Well-Appointed" or better.

Legendary gear found in chests or dropped by enemies will always have a random Level I trait. All other gear, including Legendary gear purchased from vendors, will always have an empty slot.

Level and Stats[]

Clothing gear has a Level, and can only be equipped if the player's character is the same level or higher.

Well-Appointed or better gear has an Offence or Defence stat: Offence on handwear, neckwear, and cloaks/robes, and Defence on facewear, headwear, and outfits. The value of this stat is random, with the range of possible values determined by the item's level and rarity as shown in the following table.

Offence/Defence stat range by gear level
Item
Level
Well-Appointed,
Superb
Extraordinary Legendary
1 1 - 3 1 - 3 1 - 3
2 2 - 4 2 - 4 2 - 4
3 3 - 5 3 - 5 4 - 6
4 4 - 6 4 - 6 5 - 7
5 5 - 8 6 - 9 6 - 9
6 6 - 10 7 - 11 8 - 12
7 8 - 13 10 - 15 11 - 16
8 10 - 16 12 - 18 14 - 20
9 12 - 18 15 - 21 17 - 23
10 14 - 21 17 - 24 20 - 27
11 16 - 24 20 - 28 23 - 31
12 18 - 26 22 - 30 26 - 34
13 20 - 29 25 - 34 29 - 38
14 22 - 32 27 - 37 32 - 42
15 24 - 34 30 - 40 35 - 45
16 26 - 36 32 - 42 38 - 48
17 28 - 39 35 - 46 41 - 52
18 30 - 42 37 - 49 44 - 56
19 32 - 44 40 - 52 47 - 59
20 34 - 46 42 - 54 50 - 62
21 36 - 48 45 - 57 53 - 65
22 38 - 51 47 - 60 56 - 69
23 40 - 54 50 - 64 59 - 73
24 42 - 56 52 - 66 62 - 76
25 44 - 58 55 - 69 65 - 79
26 46 - 60 56 - 71 68 - 82
27 48 - 62 60 - 74 71 - 85
28 49 - 64 61 - 76 73 - 88
29 50 - 66 63 - 79 75 - 91
30 51 - 68 64 - 81 77 - 94
31 52 - 69 66 - 83 79 - 96
32 53 - 70 67 - 84 81 - 98
33 54 - 71 69 - 86 83 - 100
34 55 - 72 70 - 87 85 - 102
35 56 - 73 72 - 89 87 - 104
36 57 - 74 73 - 90 89 - 106
37 58 - 75 75 - 92 91 - 108
38 59 - 76 76 - 93 93 - 110
39 60 - 77 78 - 95 95 - 112
40 61 - 78 79 - 96 97 - 114

Starting Gear[]

Upon starting your first day at Hogwarts, you possess the following gear:

Item Equipped Rarity Sell Value
Gold Rimmed Circular Spectacles No Standard 30
Glasses chosen during character creation (if any) Yes Well-Appointed 60
Black Leather Gloves No Standard 30
Dark Flatcap No Standard 30
Natural Beige Scarf No Standard 30
Traditional School Robe Yes Well-Appointed 0
Prefect Vest Uniform Yes Well-Appointed 60

All starting gear has an Offence or Defence of 0 and cannot be upgraded.

List of Gear[]

Handwear[]

Facewear[]

Headwear[]

Neckwear[]

Cloaks and Robes[]

Bug: As of the July 12, 2024 update, there exists a visual glitch where the Traditional School Robe (and all other robes that use the same model) would use the Charms Professor Robe texture instead of its own, while having the hood up and wearing a scarf. [1]

Outfits[]

Wand Handles[]

Wand Handles are items that add a decorative handgrip to the base of the player's wand. They are cosmetic only, providing no bonuses or functional differences in gameplay. There are 14 different designs, each having 3 color styles, for a total of 42 unique handles to collect. Some wand handles are received as quest rewards, but most are found randomly in collection chests throughout the world.

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